﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace AnimationEditor
{
    class Animations
    {
        List<Frames> listOfFrames;
        internal List<Frames> listofFrames
        {
            get { return listOfFrames; }
            set { listofFrames = value; }
        }

        int isLooping;
        public int IsLooping
        {
            get { return isLooping; }
            set { isLooping = value; }
        }
        int framesInAnimation;
        public int FramesInAnimation
        {
            get { return framesInAnimation; }
            set { framesInAnimation = value; }
        }
        
        public Animations()
        {
            listOfFrames = new List<Frames>();
        }

        public override string ToString()
        {
            return listofFrames.Count.ToString();
        }
    }

}
